What is a Die?
In Legends of Tarrem a variety of dice are used. The dice that you will need are a D4, D6, D8, D10, D12, D20, and D100. This is a standard array of dice for a table top RPG.
In addition, several different terms are used that need to be defined before going forwards.
Die of damage: This is referring to the number of die used when rolling damage. A spell that deals 4D10 damage uses 4 dice of damage. A weapon that deals D100 damage uses one die of damage. An ability that deals 4D4 + 2D6 + D12 damage uses seven dice of damage.
If something deals flat damage (100, 200, 300, etc.) that is not rolled that damage is doubled, up to 150 damage.
I.e. 100 damage becomes 200 damage (100+100), 200 damage becomes 350 damage (150+100), and 300 damage becomes 450 damage (150 + 300).
If something says "deals an additional die of damage" or something similar, this means that any size of die used to roll damage is increased by 1.
A spell that deals 10 + 4D10 damage would now deal 20 + 5D10 damage.
A weapon that deals 200 + D100 damage would now deal 350+ 2D100 damage.
An ability that deals 10 + 4D4 + 2D6 + D12 damage would now deal 20 + 5D4 + 3D6 + 2D12 damage.