Common Terrain
Clear Ground:
This is the majority of terrain.
The ground is open and clear, players are not affected.
Uneven ground:
Loose sand, Gravel, rocky terrain.
The ground is uneven and unpredictable.
Creatures have -5 feet to movement speed and -2 to sneak rolls.
Difficult ground:
Thick snow, mud.
The ground shifts as you walk, making movement difficult.
Creatures have -10 feet to movement speed, -6 to sneak rolls, and all Dexterity rolls have their SR increased by 2.
Weak Impassable Terrain:
Thin walls.
If the terrain cannot be crossed (Such as walls or magic barriers) it can be destroyed.
This type of terrain has 100 to 1,000 health depending on the size and material.
If the terrain can be crossed (Such as rock or wood piles) movement speed is reduced to a maximum of 5 feet, creatures cannot sneak, and cannot dodge.
Creatures cannot see through this.
Projectiles and spells can pass through this, but have -10 to hit.
Impassable Terrain:
Standard walls, boulder piles, unstable barriers.
If the terrain cannot be crossed (Such as walls or magic barriers) it can be destroyed.
This type of terrain has 1,000 to 10,000 health depending on the size and material.
If the terrain can be crossed (Such as rock or wood piles) movement speed is reduced to 5 feet, creatures cannot sneak, and cannot dodge.
Creatures cannot see through this.
Projectiles and spells cannot pass through this.
Heavy Impassable Terrain:
Cave walls, castle walls, Large boulders, mountains, etc.
This is terrain that cannot be destroyed by normal attacks (within a reasonable amount of time).
Creatures cannot see through this.
Projectiles and spells cannot pass through this.
Underbrush:
Characters have -5 to movement speed and -2 to sneak rolls while moving.
Stationary characters have +2 to sneak rolls.
Spending 1 full action with a weapon removes this terrain. If this space takes at least 20 fire damage it is reduced to Underbrush.
Creatures cannot see through this terrain.
Projectiles and spells can pass through this, but have -5 to hit.
Thick Underbrush:
Characters have -25 to movement speed and -6 to sneak rolls while moving.
Stationary characters have +10 to sneak rolls.
Spending 2 full actions with a weapon reduces this to Underbrush.
If this space takes at least 50 fire damage it is reduced to Underbrush.
Creatures cannot see through this terrain.
Projectiles and spells cannot pass through this.