Hail

Light Hail:

-3 Cognition

Anyone flying must make an SR 8 dexterity roll when taking off and on their turn. Failing this roll knocks them out of the sky.


Intense Hail:

-4 Cognition

Anyone flying must make an SR 18 dexterity roll when taking off and on their turn. Failing this roll knocks them out of the sky.