Hail
Light Hail:
-3 Cognition
Anyone flying must make an SR 8 dexterity roll when taking off and on their turn. Failing this roll knocks them out of the sky.
Intense Hail:
-4 Cognition
Anyone flying must make an SR 18 dexterity roll when taking off and on their turn. Failing this roll knocks them out of the sky.