April 2021
Changelog 2
New Races:
Utbold: Utility focused kobold - tiefling hybrids. They have a number of abilities that make them a huge asset for ships, smiths, and travelers.
New Creatures:
Medium Weapon Slimes: A slime born from the grounds of battlefields. They gather weapons to use against each other and against anyone that might have a weapon for them to take.
Large Weapon Slimes: When weapon slimes merge together they grow into larger forms that are more powerful, more aggressive, and can carry more weapons. They gather weapons to use against each other and against anyone that might have a weapon for them to take.
Huge Weapon Slimes: The most dangerous form of weapon slime. They gather weapons to use against each other and against anyone that might have a weapon for them to take.
Rainbow Slimes: Slimes infused with aether that kill other slimes to create more of themselves.
Small Rainbow Slimes: Small rainbow slimes created when a rainbow slime consumes another slime.
Arcing Ooze: electric blue slimes with a couple potent electric abilities. They are a common danger in gem mines.
Weapon Mimics: The second stage in the mimic lifecycle. These mimics are able to work with adventurers, often taking the form of powerful weapons and feeding passively when they strike a creature.
New Traits:
Do-Gooder: This one is great for those who like playing straight-laced characters, and rewards them with trust and potential cooperation from authority.
New Spells and Powers:
Improved Permanency: Followers of Kreed gain access to a powerful spell capable of making nearly any spell permanent.
Sphere of Blades: Sorcerers have gained a spell that deals large amounts of bleed damage.
Emotional Attunement and Greater Emotional Attunement: Gifted can use these powers to read the emotions of a single or nearby target(s), respectively.
Thought Reading: Gifted can use this to read a target’s surface thoughts for a time.
New Terrain:
Fertile Ground: A new terrain type that are an alchemist’s, druid’s, and farmer’s best friend.
Changes:
Gifted Powers now have their Psionic Potential values in place.
Added a portion to the Character Creation Guide that mentions how Dexterity can raise your movement speed.
Changelings now have the Flight racial ability. This is just an error on our part, as we forgot their physical description included wings.
Mimics are now classified as slimes.
All heavy armor now gives passive damage reduction, greatly increasing a tank’s ability to take damage.
Launcher weapons have been improved and updated.
Magic tattoos have been overhauled and now function more similar to enchantment mechanics.
The Karrian of Fetters subrace has had its “Pull” racial trait renamed to “Chain Drag.” This was to differentiate it from the perk series of the same name.
The Re-center Gifted power can now be used when not overwhelmed.