July 2021

Changelog 5

New

  • Sky foliage has been added to replace air, sonic, and electric foliage.

  • Solid foliage has been added to replace earth and ice foliage.

  • Liquid foliage has been added to replace water, poison, and acid foliage.

  • Destructive foliage has been added to replace fire, magic, and disease foliage.

  • Etheria, Children of Etheria: Children of Etheria now have the ability Shifting Potential that allows them to exchange bio-mods for perks and vice versa.

  • Trait: Minor Dormant Blood, Gain a single chosen trait from a second subrace.

  • Trait: Dormant Blood, Gain a single chosen racial trait from a second race or hybrid race. It cannot come from a greater hybrid. This requires 2 traits.

  • Trait: Greater Dormant Blood, Gain a single chosen racial trait from a second race. This requires 3 traits.

  • Uncommon artifact: Weapon charms of the kull warrior and kull hunter, these allow the user to deal poison damage and give levels of poisoned with any weapon

  • Poveuw now gives 50, 350, and 400 devotion benefits.

Changes

  • Earth, ice, air, sonic, electric, water, poison, acid, fire, magic, and disease foliage have been removed.

  • Alchemist: Foliage Apothecary has been updated for the changes to foliage.

  • The Gather Elemental Foliage perks have been updated for the changes to foliage.

  • Etheria, Children of Etheria: no longer have Lost Memories

  • Followers of Poveuw have had the 200 and 300 devotion benefits changed to be easier to use and more effective.

  • Legendary Artifact: Cursed Grimore now allows characters to learn spells from any spell list in exchange for time and levels of corruption.

  • Better enchanting perks have been overhauled to give more specific bonuses. 6 of them were removed, reducing the number of perks required to only 4.