July 2021
Changelog 5
New
Sky foliage has been added to replace air, sonic, and electric foliage.
Solid foliage has been added to replace earth and ice foliage.
Liquid foliage has been added to replace water, poison, and acid foliage.
Destructive foliage has been added to replace fire, magic, and disease foliage.
Etheria, Children of Etheria: Children of Etheria now have the ability Shifting Potential that allows them to exchange bio-mods for perks and vice versa.
Trait: Minor Dormant Blood, Gain a single chosen trait from a second subrace.
Trait: Dormant Blood, Gain a single chosen racial trait from a second race or hybrid race. It cannot come from a greater hybrid. This requires 2 traits.
Trait: Greater Dormant Blood, Gain a single chosen racial trait from a second race. This requires 3 traits.
Uncommon artifact: Weapon charms of the kull warrior and kull hunter, these allow the user to deal poison damage and give levels of poisoned with any weapon
Poveuw now gives 50, 350, and 400 devotion benefits.
Changes
Earth, ice, air, sonic, electric, water, poison, acid, fire, magic, and disease foliage have been removed.
Alchemist: Foliage Apothecary has been updated for the changes to foliage.
The Gather Elemental Foliage perks have been updated for the changes to foliage.
Etheria, Children of Etheria: no longer have Lost Memories
Followers of Poveuw have had the 200 and 300 devotion benefits changed to be easier to use and more effective.
Legendary Artifact: Cursed Grimore now allows characters to learn spells from any spell list in exchange for time and levels of corruption.
Better enchanting perks have been overhauled to give more specific bonuses. 6 of them were removed, reducing the number of perks required to only 4.