Size Categories

In the realms of LoT, there are creatures of all sizes. These size categories help define creatures and how to display them on a map.

Tiny

Size Range: Less than 1 foot wide, up to 1 foot tall

Size on Map: Four tiny creatures can fit in each 5 foot square on a map.


Effects:

-2 Vigor

+3 Dexterity

-60 DR vs Radiation, Enervation, and Dissonance

-50% inventory slots

Tiny creatures can ride medium creatures with no penalty

Small

Size Range: 1 foot to 3 feet wide or tall

Size on Map: Up to two small creatures can fit in each 5 foot square on a map.


Effects:

-1 Vigor

+2 Dexterity

-30 DR vs Radiation, Enervation, and Dissonance

-25% inventory slots

Small creatures can ride medium creatures, but they are now considered a large creature.

Small creatures can ride large creatures with no penalty.

Medium

Size Range: 3 feet to 6 feet wide or tall, up to 8 feet tall.

Size on Map: Medium creatures take up a single 5 foot space on a map.


Effects:

Medium creatures can ride large creatures, but they are now considered a huge creature.

Medium creatures can ride huge creatures with no penalty.

Large

Size Range: 6 feet to 11 feet wide or tall, up to 15 feet tall.

Size on Map: Large creatures take up a 2x2 area of 5 foot spaces on a map.


Effects:

+1 Vigor

+30 DR vs Radiation, Enervation, and Dissonance

+25% inventory slots

Large creatures can only move at half speed when in a space less than 10 feet wide.

Huge

Size Range: 11 feet to 16 feet wide or tall, up to 20 feet tall.

Size on Map: Huge creatures take up a 3x3 area of 5 foot spaces on a map.


Effects:

-1 Dexterity

+2 Vigor

+60 DR vs Radiation, Enervation, and Dissonance

+50% inventory slots

Huge creatures cannot enter spaces less than 10 feet wide.

Huge creatures can only move at half speed when in a space less than 15 feet wide.

Colossal

Size Range: 16 feet wide and wider, over 20 feet tall.

Size on Map: Colossal creatures take up a 4x4 area of 5 foot spaces on a map, and can take up more spaces depending on their actual size.


Effects:

-3 Dexterity

+5 Vigor

+120 DR vs Radiation, Enervation, and Dissonance

+100% inventory slots

Colossal creatures cannot enter spaces less than half their size in width.

Colossal creatures can only move at half speed when in a space less than their width.